IEEE Computer Graphics and Applications
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IEEE Computer Graphics and Applications (often abbreviated IEEE CG&A) is a bimonthlycite-ref-salomon-1-0[1]cite-ref-ruller-2-0[2] magazine on computer graphics published by the IEEE Computer Society since 1981.cite-ref-3[3] The editor-in-chief is André Stork (Fraunhofer Institute for Computer Graphics Research).
Contents
• Content
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Content
The magazine features shorter and less technical content than would appear in an academic journal and is meant for both experts and non-experts and often tutorial in nature.cite-ref-4[4] It connects the theory of computer graphics to its practice,cite-ref-salomon-1-1[1] providing coverage on topics including modeling, rendering, animation, (data) visualization, HCI/user interfaces, novel applications, hardware architectures, haptics, virtual and augmented reality systems, and medical imaging.cite-ref-5[5]cite-ref-ruller-2-1[2]
Perhaps because of its familiarity to visualization researchers, publications in the magazine have been used as a test set for works studying the visualization of citation networks.cite-ref-cpo-8-0[8]cite-ref-9[9] One such analysis, for an 18-year range of publications, details the most frequently cited journals, works, and authors from articles published in the magazine, and relates a factor analysis of the articles to their subtopics.cite-ref-cpo-8-1[8]
Editors-in-chief
The following people have been editor-in-chief:cite-ref-10[10]
• 1981–1984: Michael J. Wozny
• 1985–1986: Lansing (Chip) Hatfield
• 1987–1990: John Staudhammer
• 1991–1994: Peter R. Wilson
• 1995–1998: Bertram Herzog
• 1999–2002: James J. Thomas
• 2003–2006: John C. Dill
• 2007–2009: Maureen Stone
• 2010–2013: Gabriel Taubin
• 2014–2017: Miguel Encarnação
• 2018–2022: Torsten Möller
• 2023–present: André Stork
Abstracting and indexing
The magazine is indexed and abstracted in the following bibliographic databases:cite-ref-11[11]cite-ref-12[12]
• DBLP
• Embase
• Inspec
• PASCAL
• Scopus
According to the Journal Citation Reports, the magazine has a 2022 impact factor of 1.8.cite-ref-wos-13-0[13]
References
cite-note-salomon-11. ↑ citerefsalomon2011Salomon, David (September 18, 2011). The Computer Graphics Manual. Springer Science+Business Media. pp. 21–22. ISBN 9780857298867.
cite-note-ruller-22. ↑ citerefruller1993Ruller, Thomas (July 1993). "A review of information science and computer science literature to support archival work with electronic records". The American Archivist. 56 (3): 546–559. doi:10.17723/aarc.56.3.yq85664055727271. See paragraph about this journal on p. 554.
cite-note-44. ↑ "About IEEE Magazines". IEEE Author Center Magazines. Retrieved October 17, 2023.
cite-note-55. ↑ citereflesko1986Lesko, Matthew (1986). Lesko's New Tech Sourcebook: A Directory to Finding Answers in Today's Technology-oriented World. Harper & Row. p. 140. ISBN 9780061815096.
cite-note-66. ↑ "1988". Digicam History. Retrieved October 26, 2023.
cite-note-77. ↑ ""The Tin Toy Baby" becomes a hologram". Holosphere. Vol. 16–17. Museum of Holography. 1989. pp. 21–22.
cite-note-cpo-88. ↑ citerefchenpaulo-keefe2001Chen, Chaomei; Paul, Ray J.; O'Keefe, Bob (2001). "Fitting the jigsaw of citation: Information visualization in domain analysis". Journal of the American Society for Information Science and Technology. 52 (4): 315–330. doi:10.1002/1532-2890(2000)9999:9999<::aid-asi1074>3.0.co;2-2.
cite-note-1010. ↑ "Editorial Board". IEEE Computer Graphics and Applications. IEEE Computer Society. Retrieved October 13, 2023.
cite-note-1111. ↑ "IEEE Computer Graphics and Applications". MIAR: Information Matrix for the Analysis of Journals. University of Barcelona. Retrieved October 17, 2023.
cite-note-wos-1313. ↑ "IEEE Computer Graphics and Applications". 2022 Journal Citation Reports (Science ed.). Clarivate. 2023 – via Web of Science.
External links